God of War: Ragnarok is the second and final entry in the Nordic saga of Sony Santa Monica, and now series veteran Cory Barlog has opened up on why the studio is considering concluding with Ragnarok. Speaking to Kaptain Kuba, Barlog said there were “several reasons” for this, the first being that games of this size and scale simply take a long time to create, and Barlog doesn’t want the saga dragged on for too long. . Also in the interview, Barlog compared the Nordic God of War saga to the Lord of the Rings Extended Edition box set.
“I think one of the most important reasons is that the first game lasted five years. The second game, I don’t know how long it’s going to take, but I’m just going to say it’s going to take almost a the same time to do that. And then you think, ‘Wow, a third …’ we’re talking about a period of almost 15 years of one story. And I feel like that’s it. just too stretched. I feel like we’re asking too much to tell the actual completion of this story, it takes so long, it seems too long, “Barlog said.
“And given where the team is and where [director Eric Williams] is what he wanted to do, I was like, I think we can actually do that in the second story. “
From the start, Barlog wanted to tell a story about Kratos and Atreus – they are the “kernel of the story engine,” as he put it. The complexities that come with this relationship have a lot of room to grow, but Barlog didn’t want to stretch it too far.
“The complexity radiates, like ripples in a pond. We could make it an ocean and make these ripples stretch for thousands of miles. But is it necessary and is it beneficial, or do we have the feeling, you know what, that it’s stretching too far? ”Barlog said.“ The ripples get too far apart and you lose a bit of the ‘plot.”
Being able to condense the story of the God of War Norse saga into two games is similar to how you can sit and watch all the Lord of the Rings movies and feel like you’re being told a full story that has a beginning and a a strict ending.
“Being able to condense it and feel that experience that I had when I received the Lord of the Rings Extended Edition box set, and I was able to say, I can sit down and have about 13.5 hours of that experience playing them one after the other, and I thought it was fantastic. Unbelievable, “he said. “So to be able to say, you can start God of War 2018 and then play God of War Ragnarok and feel like you’ve got the whole story. And I kind of want that to happen before that. my child is not in college. “
Barlog also said that a two-game arc for the Nordic God of War saga was what new director Eric Williams had in mind for the game.
While Ragnarok is the latest entry in the Nordic saga, Barlog said he plans to make a “big splash” with a different project as the next game, although he hasn’t shared any details.
Ragnarok will launch in 2022 on PS4 and PS5. For more, check out GameSpot’s roundup of everything we know about God of War Ragnarok.
GameSpot may earn a commission on retail offers.